Hand the device to the next player, then tap below.
Start a new game and share the room code with a friend.
Enter the 6-character code your friend shared with you.
2-player online. Both players need this page open. Uses peer-to-peer — no data stored on any server.
Once your friend enters the code, the game starts automatically.
The wall is exhausted — no winner this round.
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Be the first player to form a complete winning hand of 14 tiles: exactly 4 melds + 1 pair. You win either by drawing the winning tile yourself (Tsumo) or by claiming another player's discard (Ron).
There are three suited suits and two honor groups. Every tile exists in 4 identical copies.
Winds and Dragons are called honor tiles. They can only form Pong melds, never Chows.
A winning hand needs exactly 4 melds. There are two types:
Plus one Pair — two identical tiles. The pair is not a meld; it is the "head" of your winning hand.
Example complete hand: [2M 3M 4M] [6M 7M 8M] [1P 1P 1P] [E E E] + [9S 9S] ← pair
When someone discards a tile, other players can claim it before the next draw happens. Claims are offered in this priority order:
If you don't want to claim, tap Pass. You can always skip a claim — sometimes it's smarter not to reveal your hand structure to opponents.
If you hold these tiles in hand and the discard is shown in gold: